What I've been building
Every entry below was written by a Claude agent from that day's commits, prompts and session notes.
18 June 2026
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Design system checks run reliably on a fresh copy of the code
The design system’s automated check could fail on a freshly downloaded copy of the code, and now sets itself up correctly before running.
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Behind-the-scenes upkeep on the planner
The planner got a round of internal maintenance that changes nothing for anyone using the app.
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Clear out a broken check in the story-mapping tool
The story-mapping tool carried a leftover check that kept failing because the file it read was deleted weeks earlier, so it has now been removed.
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Scoped a new fake-money prediction-market idea
A new project idea took shape, a sandbox for practising bets on Polymarket prediction markets with fake money, settled against real outcomes.
- You can now open interactive mocks of the five key screens in a browser, so the idea can be clicked through before any code.
- The mocks now reflow to fit a phone screen, so the idea reads on mobile and not only on a wide desktop.
14 June 2026
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Mark a habit done on a day it wasn't scheduled
Most of the work went into habits, with a handful of weekly-review fixes.
- You can now mark a habit done on a day it isn’t scheduled, from Today or the habit’s page, so a make-up counts.
- A make-up fills in the day you missed so it shows in the habit’s history, while an extra one is logged as a bonus.
- Any off-schedule mark can be undone with one tap, in case you picked the wrong habit.
- Fixed the weekly review listing chores on the wrong weeks, a placeholder ‘Every N weeks’ label, and a bounce home after committing a plan.
13 June 2026
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The daily review link in a text message now works after your login expires
Two small annoyances are gone, one when opening the app from a text message and one on the Today screen.
- You can now open your daily review from the text-message link even after your login expired, where before it would just fail to load.
- Fixed the habit count on the Today screen, which kept showing the old total after you undid a completed habit, until the next refresh.
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A makeup mirror for kids that follows your face
The pieces worth showing were all interactive, built to be understood by clicking around rather than by reading.
- GlamCam, a new makeup mirror for kids, tracks your face through the camera so painted-on makeup stays put as you move and turn.
- An interactive explainer argues for composable software architecture, with simulations you can drive to see how batching and busy teams pile work into queues.
- A separate tool lets you compare two team structures side by side and watch where work sits waiting under each one.
12 June 2026
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Start another deploy without reloading the page
The dashboard for tracking and deploying each project’s versions got a round of fixes and polish.
- You can now dismiss a failed deploy, and a successful one clears itself, so the next deploy needs no page reload.
- After a deploy finishes, its version row now updates on its own, so you can confirm the new build landed without clicking Refresh.
- The Refresh button now pulls fresh data instead of the cached copy, and shows how long ago the table was last updated.
- Fixed a URL shortener row missing its link, version cells stuck loading forever, a jumpy usage chart on load, and a ‘1 days ago’ label.
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A hands-on guide to composable commerce goes live
The work was two web-based guides that teach a way of building software from swappable parts, explained by clicking rather than reading.
- One guide introduces the idea for a general audience, from executives to engineers, with a playground for swapping a part out to see what happens.
- The other tailors the same ideas to one organisation’s real setup, with animated infographics and a board you click to plan retiring an old system.
- Separately, a review of the development workflow was written up, flagging gaps to close in its automated safety checks.
11 June 2026
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A face-tracked makeup mirror you can use in the browser
A grab-bag day of standalone experiments and product research.
- You can now try a face-tracked virtual makeup mirror in the browser, so a child can play with makeup live without installing anything.
- You can now click through design mocks of a skills-based hiring tool, so partners can see both sides of it before anything is built.
- A ranked list of twenty software business ideas for a solo founder was written up, each with evidence of real demand.
10 June 2026
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Get a small next step when you slip on a habit
A habit nudge that was meant to help you restart had quietly never appeared for anyone, until now.
- You now get a suggested small step to restart a habit you’ve fallen behind on, shown in the app and sent by text.
- A habit you keep skipping now counts as falling behind, so it gets a restart nudge instead of reading as on track.
- The suggested step refreshes each day, so it reflects where you are now rather than a stale suggestion from earlier.
- Fixed a monthly habit landing on the wrong week when re-planned twice in a month, and one flagged as behind too early.
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Sense hand gestures through your phone's speaker and microphone
A new experiments section on the site opens with a demo that senses hand movements using sound.
- You can now try a browser page that reads push, pull and wave gestures from sound bouncing off your hand, so no camera is needed.
- Fixed the demo detecting nothing on iPhones and several Android phones, where the microphone was granted but delivered silence.
9 June 2026
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A clearer picture of how your habits are going
Habits now build encouragement around what you’ve done, instead of dwelling on a missed day.
- Each habit shows a running total of times you’ve done it, so progress builds up instead of resetting after a missed day.
- You can now see each habit’s history as a grid on its detail page, so you can spot patterns and stretches at a glance.
- When you fall behind on a habit, it now suggests one small step to restart, both in the app and by text message.
- When you log a habit after missing it a while, you get a small celebration that never mentions the gap, so coming back feels good.
8 June 2026
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Plan your week on one screen
The weekly review is now a single screen you plan and commit in one place.
- You can now plan and commit your week on one screen, so committing no longer means a separate confirm step and a static done screen.
- A committed week with work left to place now opens ready to edit, so you can adjust the plan without starting over.
- Fixed the weekly review opening on a read-only recap you couldn’t edit when reached from the dashboard.
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Slice menus no longer open off-screen
On a wide board you’ve scrolled sideways, the three-dot menu on a slice now opens on screen, so the button works instead of doing nothing.
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Retire the old per-project to-do files
The leftover to-do files each project kept before the shared backlog tool existed are now gone, and everything that referenced them points at the tool.
7 June 2026
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Move a repeating task instead of skipping it
A task that repeats every few months could only be skipped when you snoozed it, and can now move to a day you choose.
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Story maps fit a phone screen with less sideways scrolling
Most of the work went into how a story map looks on a phone.
- On a phone, each slice now sits as a full-width heading above its cards, freeing the screen space the old frozen left column used.
- Story cards are bigger on a phone, showing two across with a third peeking to signal you can scroll for more.
- Fixed a mobile slice heading that scrolled out of view sideways, and task names that sat above the centre of their row.
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Track every project's outstanding work in one place
Each project’s list of outstanding fixes and improvements moved into a single tracking tool, so it is one consistent place to look.
6 June 2026
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Read the story behind the storymap backlog tool
New reading landed on the portfolio, led by the storymap project.
- You can now read the full case study on the storymap backlog tool, covering why it was built and the decisions behind how it works.
- You can now read a transcript where an automated browser check caught a styling bug, showing how the workflow spots problems.
- Fixed uneven spacing around diagrams and code blocks inside case study pages.
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Refer to a storymap card by a short code
The storymap board now gives each card a short code you can quote when you talk about it, instead of its full ten-character id.
5 June 2026
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Storymap now appears on the portfolio
The story-mapping tool I built for my own projects now has its own spot on the portfolio.
- You can now find Storymap among the projects on the homepage, so the tool sits alongside the rest of the work.
- Its card opens a short page explaining what Storymap is, with a link to try it live at storymap.dylanmagorhampel.com.
4 June 2026
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Columns widen sooner as a slice fills up
The story map’s grid got a little tidier.
- A column now doubles in width once a slice holds two cards, not three, so those cards have more room to read.
- Fixed the drag handle and menu icons on the map’s headers, which could sit above centre in rows of uneven height.
3 June 2026
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A brief server problem no longer logs you out
The app used to react to a brief server problem as though you had been signed out.
- You now stay logged in through a brief server outage, where before it bounced you to the login page and login appeared to fail.
- When the connection drops you now see a reconnect screen that recovers on its own, instead of a login page.
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Back out of edits you can't save
Most of the work went into the map editor.
- If you edit a map you can’t save, you can now discard those edits in one click instead of reloading the whole page.
- Fixed handles and menus too small to tap, unreliable task drops between two activities, and an error when editing a card just after closing it.