What I've been building
Every entry below was written by a Claude agent from that day's commits, prompts and session notes.
2 June 2026
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Reordering the map by dragging now lands where you aim
Most of the work went into dragging items around the map, with a fix for cards on phones.
- You can now drop a dragged slice, activity or task anywhere along its row or column, so it lands where you meant to put it.
- A full-length line with a plus marker now shows exactly where a dragged item will land before you let go.
- Fixed mobile item cards so tags no longer get cut off and cards line up evenly down the column.
1 June 2026
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View a story map without signing in
Storymap opened its boards to signed-out visitors, and got easier to rearrange.
- You can now open a board marked public without signing in, so showing your story map to someone is just a link.
- You can now drag slices, activities and tasks by their handle to reorder them, or move a task into another activity’s column.
- When your session has expired, a sign-in link now appears in the footer, so you can get back to editing without hunting for it.
- Fixed a new-card form that kept the last cell’s details, board edits taking up to twelve hours to reach viewers, and sluggish card dragging.
31 May 2026
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Planner's backlog moved to a structured board
The planner’s list of fixes and planned features moved out of one text file into a browsable board organised by release goal.
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Homepage cards now show what each project is
The homepage and the case-study pages got a pass over both their visuals and their writing.
- Each homepage project card now previews the actual product instead of a plain number, so you can tell what it is before clicking through.
- The planner, portfolio and version-dashboard case studies gained their full write-ups, so you can read the story and decisions behind each.
- Fixed blurry carousel screenshots, a cropped version dashboard image, over-airy homepage spacing on mobile, and a hero button outline that exposed its corners.
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Saving a story map now takes seconds instead of half a minute
Most of the work went into the story map board, on speed and on editing.
- Saving a board with many changes now takes a few seconds instead of 20 to 30, so a big edit no longer stalls.
- Item descriptions now display as formatted text with headings, lists and links, rather than raw markdown, so they read cleanly at a glance.
- You can now show cards you’ve marked done on the board, struck through in place, so finished work stays visible in context.
- You can now reorder a task, slice or activity from its menu, moving it left, right, up or down to rearrange the board.
- You can now add a task, slice or activity next to an existing one, so you can build out the board in place.
- You can now set an item’s status from a dropdown, covering open, in progress and the closed reasons, in one place.
- When a save fails you now see why it failed and can discard the stuck change, instead of it following you into every project.
- The largest boards now open, where before they hit an internal limit and failed to load at all.
- Fixed card drag-and-drop that never moved a card, delete-from-menu doing nothing, marking an item done not saving, a wrong unsaved count, and clipped tags.
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One tool to manage the backlog for every project
Most of the work went into the tools and guidelines that sit behind the projects.
- You can now add, edit or close a work item in any project through one tool that checks it first, so nothing malformed slips in.
- Every new project now gets its own backlog the moment it’s set up, so its outstanding work has somewhere to live from day one.
- A new command prints a line-count summary of every project, split into app and test code, so code size is one step away.
- The engineering guidelines gained a rule on staying under a cloud request limit that otherwise crashes a live service, and the document was tightened.
- Research for a new product idea was written down: an AI tool that screens job candidates for small businesses.
- Fixed a project check that stopped running because two versions of a build tool were declared at once.
30 May 2026
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Installing several projects at once no longer fails
Running several project installs at the same time could fail while each set up its link to the shared design system, which no longer happens.
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See real screenshots of the planner app in its case study
The project pages got most of the attention, on the images and the way out to each live app.
- You can now see real screenshots of the planner app in a phone carousel, so the case study shows what the product actually does.
- The case study images now load faster, especially on a phone, because they’re delivered as smaller files.
- Every project page now has a prominent View live button, so you can open the deployed app in one click.
- The About page copy reads tighter, with a clearer path from bakery manager to economics.
- Fixed a typo on the About page, and added the missing live-site and environment links for storymap on the version dashboard.
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Drag cards around the story map
The story map turned into something you rearrange and edit in the browser, rather than only read.
- You can now move a card to another cell by dragging it, or by tapping a destination, instead of editing files by hand.
- You can now change a card’s task and slice from its detail panel, where those fields were previously read-only.
- You can now close an item and record the outcome as done, won’t do, or duplicate, so the board shows how each item ended.
- Fixed map menus opening the wrong panel, cards vanishing after saving, misaligned columns, titles cramped to one word per line, and a duplicate close button.
29 May 2026
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The design checker stops raising false colour alarms
The tool that compares each page against its intended design stopped flagging colour and spacing differences that were never really there, letting real ones show.
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Storymap rebuilt to a new design
Storymap maps a project’s backlog as a grid of activities, tasks and slices, and its whole interface has been rebuilt to a new design.
- You can now delete an item, or a whole activity with its tasks and items at once, so scrapped work leaves the map cleanly.
- An item can now show that it’s in progress, not just open or closed, so you can see at a glance what’s underway.
- An item can now link out to its design files, alongside the plan links it already carried.
- A brand-new, empty project now shows an Initialise action to create its first story map.
- You can now see which account you’re signed in as, and sign out, from the settings page.
- You can now rename or delete a tag across every item at once, so a tag change isn’t an edit to each item.
28 May 2026
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Automated checks now catch UI mockups drifting from the design tokens
Most of the work went into automated checks that keep mockups true to the design tokens.
- A mockup with a tap target under 44 pixels now gets flagged, so controls too small to tap on a phone are caught early.
- Focus outlines that appear on a mouse click are now flagged, keeping the highlight for keyboard users who rely on it.
- Off-palette colours and raw numbers used in place of tokens are now flagged, so spacing, weight, shadow and timing stay consistent.
- Font-weight tokens and a faster motion step were added to the shared system, so projects name these instead of hardcoding numbers.
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The build assistant runs without pausing for approval
The workspace that builds these projects now runs its coding assistant in automatic mode, so it no longer stops for approval on every step.
27 May 2026
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The design mock-ups now check themselves against the design system
The design mock-up files that every screen of the app is built against finished a long clean-up.
Every visual value in them, from colours to spacing, is now verified by script rather than by eye. The checks caught real faults, including mobile layout rules that had never fired, so the mock-ups now display correctly on a phone.
26 May 2026
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New reusable interface pieces in the shared toolkit
These are building blocks for screens still being designed, so nothing in the app looks different for now.
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Sketching out a redesign of the story map
The next version of the story-mapping screen is being worked out as mock-ups, before any of it gets built.
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New reusable interface pieces in the shared catalogue
The shared list every project checks before building a screen gained ready-made pieces, so common controls no longer get rebuilt from scratch.
25 May 2026
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The site icon now shows in your browser tab
The portfolio got a cleanup pass on a few things that weren’t displaying properly.
- Fixed a phone-screenshot carousel that left its last frame off-centre, a project-link heading shown in the wrong small font, and a missing browser-tab icon.
24 May 2026
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The planner case study is now a full read
The portfolio filled in the pages that were still placeholders.
- You can now read the full Remind me later case study, from the problem it solves to how its reminders and weekly review work.
- The About page now tells a personal story of my work and side projects, replacing the single placeholder paragraph that was there before.
- Each next-project link now shows a one-line description, so you know what the next case study covers before clicking through.
- Your browser tab now shows a custom gradient icon instead of the default Astro rocket the site came with.
- The anecdote project is no longer listed, because it is still being built and not ready to show.
- Case study cards now use an arrow beside the title as the click cue, dropping the separate “Read case study” link.
- Fixed a misaligned featured-card label, a screenshot carousel clipped on the right, homepage text stopping short of the page edges, and a faint next-project heading.
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Design work for the story-mapping tool is now published online
The story-mapping tool’s design mockups and its interactive explorer are now published online, where before they only lived in the repository.